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NSV | The Mind UK version | Card Game | Ages 8+ | 2-4 Players | 20 Minutes Playing Time

£9.9£99Clearance
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About this deal

Important: once the players understand the rules, we recommend they simply start playing and avoid reading the box at the end of the playing instructions before the first session so they can discover the game's secret themselves. The team earns more lives and throwing stars when certain levels are completed. Levels and Their Rewards

Once you've successfully stumbled through the first round, you move to the second. This time, each player receives two cards, the rounds getting progressively harder in this fashion. And each time you'll feel like you've just barely eked out your win from the last round. But through this, you consistently feel like you're getting better as a group, from round to round and session to session. The cards are vaguely reminiscent of The Game, also published by NSV. Photo credit to Brandon Kempf.

The Mind is some of the most fun I’ve had with a light card game in a long time. It took me between 10 and 15 sessions across multiple different groups before we were finally able to beat the final level. When we did, it was one of the most satisfying and rewarding feelings I’ve had with a tabletop game. The more you play, the more you feel mentally connected to your friends and you’ll slowly see your results improving with each session. And because The Mind doesn’t feature actual turns, everyone can play a card whenever they want, there is no real downtime, which means that no one is getting bored or feeling disengaged, unless they happen to empty their hand first. But even then, watching the rest of your group try to finish out the level is a blast and you’re still able to vote on using a throwing star.

The team is given a certain number of lives and throwing stars that are laid out openly on the table. The remaining lives and throwing stars are set aside at the edge of the table. If you have successfully made it through all of the The Mind levels, you have collectively won the game. You can all take a moment to collectively cheer. Once the lives, shuriken, and cards have been dealt, all players focus. When you're ready, you place your hand on the table. Once all players have placed their hands on the table, play can commence. No communication is allowed between players. They must simply stare at each other and get in sync, to determine the right time to play a card. The game is won if the team completes the final level and it is lost if the team loses its last life. What is the Throwing Star Used for?Get yourself a set of The Mind card game, which despite being created in Germany is still available in North America. You’ll see that it comes with the following: I love this type of “get in sync” teamwork. It’s a really great feeling when your team is able to successfully play two or three consecutive numbers. Note: this collective concentration on the level is vitally important for successful survival! As the game progresses, players are permitted to refocus their concentration at any time. The Mind is not just a game. It's an experiment, a journey, a team experience in which you can't swap information, yet will become one mind to defeat all the levels of the game. Each player receives Mind Cards equal to the round number. So if the player’s current level is the 1st round, everyone receives 1 card each with the game getting increasingly harder as it goes.

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